Ticket #140 (new defect)

Opened 5 years ago

Last modified 3 years ago

Issue with the scalability of the atari_atari code

Reported by: nando Owned by: gnugo
Priority: normal Milestone: Future
Component: source Version:
Severity: major Keywords:
Cc: patch: no

Description

While the rest of the engine seems to scale very well when increasing levels, I just observed some rather troublesome problems with the atari_atari code. Appended is an example: replay the game with black at level 14 with --show-time and observe move 15.

Looking at the code, it seems that there's almost no safeguards against exploding branching factors. Could some experienced coder give a hint as to how to get things under control in this area ?

-- nando

Attachments

270725.sgf Download (663 bytes) - added by nando 5 years ago.
game played by ggexp on CGOS

Regression Results

Attachment Rev. PASS FAIL Nodes Status

Change History

Changed 5 years ago by nando

game played by ggexp on CGOS

comment:1 Changed 3 years ago by gunnar

  • Milestone changed from 3.8 to Future
Note: See TracTickets for help on using tickets.