Ticket #101 (closed enhancement: fixed)
Life and death problem
| Reported by: | sanxiyn | Owned by: | gunnar |
|---|---|---|---|
| Priority: | normal | Milestone: | 3.7.9 |
| Component: | regressions | Version: | |
| Severity: | normal | Keywords: | |
| Cc: | patch: | yes |
Description
This was simplified from a real game. White can live with F1, but GNU Go doesn't see that.
Attachments
Regression Results
| Attachment | Rev. | PASS | FAIL | Nodes | Status | |
| gunnar_7_9.13.diff | never tested | |||||
| gunnar_7_9.13b.diff | never tested |
Change History
comment:1 Changed 6 years ago by gunnar
- Status changed from new to assigned
- Component changed from source to regressions
- patch set
- Milestone changed from 3.8 to 3.7.9
- Owner changed from gnugo to gunnar
- Type changed from defect to enhancement
This is a good problem that is almost but not quite tractable for GNU Go yet (except with overly specific patterns). The key missing point is marking eyespace ko threats in source:patterns/eyes.db.
The attached patch gunnar_7_9.13 adds a different testcase with the same idea but less semeai flavor,










































Changed 6 years ago by gunnar
-
attachment
gunnar_7_9.13b.diff
added
Revised patch with more testcases.
comment:2 Changed 6 years ago by gunnar
The revised patch gunnar_7_9.13b also adds a slightly modified version of the original test as a semeai testcase plus one more unrelated owl/semeai position.
comment:3 Changed 6 years ago by gunnar
- Status changed from assigned to closed
- Resolution set to fixed
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