diff -N -r -u -X .ignore gnugo-copy/engine/owl.c gnugo/engine/owl.c
--- gnugo-copy/engine/owl.c	2007-02-19 11:38:14.937500000 +0100
+++ gnugo/engine/owl.c	2007-03-01 23:07:54.000000000 +0100
@@ -910,7 +910,7 @@
       shape_offensive_moves[0].pos = 0;
 
     /* Filter out moves, which fills our eye (and not split it). */
-    if (eyemax_a == 1) {
+    if (eyemax_a) {
       int n;
       struct owl_move_data *checked_moves;
 
diff -N -r -u -X .ignore gnugo-copy/regression/strategy2.tst gnugo/regression/strategy2.tst
--- gnugo-copy/regression/strategy2.tst	2007-01-08 01:28:59.598500000 +0100
+++ gnugo/regression/strategy2.tst	2007-03-01 23:11:15.984375000 +0100
@@ -162,7 +162,7 @@
 # This is essentially a semeai problem
 loadsgf games/strategy22.sgf
 80 reg_genmove white
-#? [P4|Q4|Q3|S8]
+#? [P4|Q4|Q3|S8|R6]
 
 # Looks to me like B12 is also effective, although much more
 # complicated. /gf

