Ticket #48: gunnar_7_10.3.diff
| File gunnar_7_10.3.diff, 5.4 kB (added by gunnar, 2 years ago) |
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regression/trevora.tst
69 69 70 70 # games/trevor/auto/a008.sgf problems: 71 71 72 #Quite passive. 73 loadsgf games/trevor/auto/a008.sgf 10 74 180 reg_genmove white 75 #? [!F3] 72 # No longer interesting, removed. 73 # #Quite passive. 74 # loadsgf games/trevor/auto/a008.sgf 10 75 # 180 reg_genmove white 76 # #? [!F3] 76 77 77 78 78 79 … … 149 150 150 151 # games/trevor/auto/a016.sgf problems: 151 152 152 #Locally, E5 better than E4. 153 loadsgf games/trevor/auto/a016.sgf 18 154 280 reg_genmove white 155 #? [!E4] 153 # Neither move is good. Removed. 154 # #Locally, E5 better than E4. 155 # loadsgf games/trevor/auto/a016.sgf 18 156 # 280 reg_genmove white 157 # #? [!E4] 156 158 157 159 158 160 … … 194 196 195 197 #In this shape, G5 is best, not J6. 196 198 loadsgf games/trevor/auto/a018.sgf 18 197 340 re g_genmove white198 #? [ !J6]199 340 restricted_genmove white G5 J6 200 #? [G5] 199 201 200 202 201 203 202 204 203 205 # games/trevor/auto/a019.sgf problems: 204 206 205 #H3 is terrible. 206 loadsgf games/trevor/auto/a019.sgf 6 207 350 reg_genmove white 208 #? [!H3] 207 # H3 is no longer valued anywhere close to the top. Removed. 208 # #H3 is terrible. 209 # loadsgf games/trevor/auto/a019.sgf 6 210 # 350 reg_genmove white 211 # #? [!H3] 209 212 210 213 211 214 … … 255 258 #Last chance to invade. 256 259 loadsgf games/trevor/auto/a025.sgf 12 257 260 410 reg_genmove white 258 #? [ !(J7|D1)]261 #? [C7|C6|D7] 259 262 260 263 261 264 … … 304 307 305 308 #For a ko threat, D3 is better. 306 309 loadsgf games/trevor/auto/a031.sgf 28 307 470 re g_genmove white308 #? [ !E2]310 470 restricted_genmove white D3 E2 311 #? [D3] 309 312 310 313 311 314 #Sacrificing these two for the rest seems best. … … 356 359 531 owl_does_defend H4 E6 357 360 #? [1]* 358 361 362 # A1 is a blunder, made more clear by filling F5. 359 363 loadsgf games/trevor/auto/a035.sgf 50 364 play white F5 360 365 540 reg_genmove white 361 #? [ !A1]366 #? [F2|G2|E3] 362 367 363 368 364 369 loadsgf games/trevor/auto/a035.sgf 51 … … 372 377 373 378 #D4 is huge. Other moves possible. 374 379 loadsgf games/trevor/auto/a036.sgf 6 375 560 re g_genmove white376 #? [ !B4]380 560 restricted_genmove white B4 D4 381 #? [D4] 377 382 378 383 379 384 #Breaking into black's area is required. 380 385 loadsgf games/trevor/auto/a036.sgf 10 381 570 re g_genmove white382 #? [ !B5]386 570 restricted_genmove white B5 D4 387 #? [D4] 383 388 384 389 385 390 #E6 is bigger, and enough to win. … … 394 399 395 400 #B4 almost always better in this shape. 396 401 loadsgf games/trevor/auto/a037.sgf 12 397 600 re g_genmove white398 #? [ !A5]402 600 restricted_genmove white A5 B4 403 #? [B4] 399 404 400 405 401 406 … … 430 435 431 436 #C8 is an overplay. 432 437 loadsgf games/trevor/auto/a041.sgf 12 433 660 reg_genmove white 434 #? [!C8] 435 436 438 660 restricted_genmove white C8 D8 439 #? [D8] -
regression/strategy4.tst
40 40 41 41 # E16 is completely aimless and ineffective. 42 42 loadsgf games/strategy38.sgf 51 43 158 re g_genmove black44 #? [ !E16]43 158 restricted_genmove black E16 R18 44 #? [R18] 45 45 46 46 loadsgf games/strategy38.sgf 117 47 47 159 reg_genmove black … … 103 103 104 104 # White can't play G19. Locally this move must be at G18. 105 105 loadsgf games/strategy42.sgf 174 106 170 re g_genmove white107 #? [ !G19]106 170 restricted_genmove white G18 G19 107 #? [G18] 108 108 109 109 # T19 is out of the question. Locally T17 is better but the correct 110 110 # move is A5. … … 116 116 # doesn't utilize the full ko potential of the position. Locally M8 is 117 117 # superior. 118 118 loadsgf games/strategy42.sgf 214 119 172 re g_genmove white120 #? [ !N9]119 172 restricted_genmove white M8 N9 120 #? [M8] 121 121 122 122 #CATEGORY=KO 123 123 #DESCRIPTION=GNU Go lacks sufficient Ko understanding … … 234 234 #? [A13]* 235 235 236 236 loadsgf games/bretz.sgf 88 237 195 re g_genmove black238 #? [ !S14]237 195 restricted_genmove black S13 S14 238 #? [S13] 239 239 240 240 loadsgf games/bretz.sgf 100 241 241 196 reg_genmove black … … 278 278 #? [B2]* 279 279 280 280 loadsgf games/juka1.sgf 48 281 205 re g_genmove black282 #? [ !O11]281 205 restricted_genmove black O11 P11 282 #? [P11] 283 283 284 284 #CATEGORY=SEMEAI 285 285 #DESCRIPTION=K6 does take K8 to no eyes, but... 286 286 #SEVERITY=8 287 #GNU Go misses that K10 (large B group) has way few liberties287 #GNU Go misses that K10 (large B group) has way fewer liberties 288 288 #than O9 group, hense missing importance of cutting off K8. 289 289 loadsgf games/strategy45.sgf 290 290 206 reg_genmove black … … 292 292 293 293 # T6 fails badly. Locally S9 looks best. 294 294 loadsgf games/owl30.sgf 84 295 207 re g_genmove black296 #? [ !T6]295 207 restricted_genmove black R9 S9 T6 296 #? [S9] 297 297 298 298 loadsgf games/lordofpi.sgf 36 299 299 208 reg_genmove black … … 301 301 302 302 # A4 allows W to make seki 303 303 loadsgf games/lordofpi.sgf 46 304 209 re g_genmove black305 #? [ !A4]304 209 restricted_genmove black A1 A3 A4 C1 D3 305 #? [A3] 306 306 307 307 loadsgf games/lordofpi.sgf 52 308 308 210 reg_genmove black … … 325 325 214 reg_genmove white 326 326 #? [D2] 327 327 328 # CD103a incorrectly thinks E7 defends against a combination attack. 329 loadsgf games/owl33.sgf 200 330 215 reg_genmove black 331 #? [!E7] 328 # No longer interesting. Removed. 329 # # CD103a incorrectly thinks E7 defends against a combination attack. 330 # loadsgf games/owl33.sgf 200 331 # 215 reg_genmove black 332 # #? [!E7] 332 333 333 334 # B6 is too slow at this time. 334 335 loadsgf games/handtalk/handtalk1.sgf 45 … … 341 342 342 343 # locally F12 is better. Similar problem at move 51 343 344 loadsgf games/handtalk/handtalk1.sgf 55 344 218 re g_genmove black345 #? [ !E12]345 218 restricted_genmove black C14 E12 F12 346 #? [F12] 346 347 347 348 # lots of good problems in this game 348 349 loadsgf games/nngs/gnugo-3.1.30-morlvera-200204041921.sgf 154
