Ticket #41: STS-RV_0.tst

File STS-RV_0.tst, 3.6 kB (added by cisba, 13 months ago)
Line 
1# This suite of semeai problems came from the package STS-RV
2# available at http://gobase.org/reading/preview/Semeai/#STS
3#
4# It is a very comprehensive semeai problems suite#
5# compiled by Ricard Vilà. The associated tests are in GTP
6# format but it's not a perfect match for GNU Go because
7# it uses a custom command called solve-semeaiS.
8# (More info at http://trac.gnugo.org/gnugo/ticket/41)
9#
10# This file instead is based on the normal GNU Go commands
11# (analyze_semeai) and enable the execution of the tests
12# in the semeais_0.tst file from STS-RV suite of semeai problems.
13#
14# For any of the problems below, if PASS is a solution it is the best
15# solution. However the other solutions are acceptable.
16
17############## semeai tests #################
18#
19# After analyze_semeai [dragon1] [dragon2]
20# the results are returned in the form (result1) (result2).
21# These are the results of the defense of dragon1 and the attack
22# of dragon2 assuming that the dragon1 player moves first. Thus
23# a result 1 0 typically means seki, while a 1 1 result means a kill
24# and 0 0 means the semeai is lost. In addition to seki, 1 0 may mean
25# that both dragons gain independent life.
26# The result [0 1] is not possible as a correct result but GNU Go
27# has been known to return that occasionally.
28# Result 2 mean success with good ko, 3 success with bad ko.
29# A good ko is characterized by the opponent having to make the first
30# external ko threat whereas a bad ko is the opposite.
31#
32# NOTE: In some problem GNU Go suggest a move instead to PASS
33# but the result of the semeai analysis is correct, so to avoid
34# a fail not relevant for the test, the move is ignored using
35# a regular expression: #? [x y (.*)]
36
37loadsgf games/STS-RV/Class01eProblems/_semeai_C0_001.sgf
381 analyze_semeai A11 A10
39#? [1 1 (.*)]
402 analyze_semeai A10 A11
41#? [0 0 PASS]
42
43loadsgf games/STS-RV/Class01eProblems/_semeai_C0_002.sgf
443 analyze_semeai L1 N1
45#? [1 0 (.*)]
46
474 analyze_semeai N1 L1
48#? [1 0 PASS]
49
50loadsgf games/STS-RV/Class01eProblems/_semeai_C0_003.sgf
515 analyze_semeai H1 K1
52#? [1 0 (.*)]
53
546 analyze_semeai K1 H1
55#? [1 0 (.*)]
56
57loadsgf games/STS-RV/Class01eProblems/_semeai_C0_004.sgf
587 analyze_semeai A11 A10
59#? [1 1 (A9|B9|C9|D9|E9|F9|G9|H9|J9|K9|L9|M9|N9|O9|P9|Q9|R9|S9|T9)]
60
618 analyze_semeai A10 A11
62#? [1 1 (A12|B12|C12|D12|E12|F12|G12|H12|J12|K12|L12|M12|N12|O12|P12|Q12|R12|S12|T12)]
63
64loadsgf games/STS-RV/Class01eProblems/_semeai_C0_005.sgf
659 analyze_semeai A11 A10
66#? [0 0 PASS]
67
6810 analyze_semeai A10 A11
69#? [1 1 (.*)]
70
71loadsgf games/STS-RV/Class01eProblems/_semeai_C0_006.sgf
7211 analyze_semeai A16 A17
73#? [1 1 B18|C18|D18]
74
7512 analyze_semeai A17 A16
76#? [1 1 A15|B15|B14]
77
78loadsgf games/STS-RV/Class01eProblems/_semeai_C0_007.sgf
7913 analyze_semeai H9 G9
80#? [1 0 (.*)]
81
8214 analyze_semeai G9 H9
83#? [1 0 (.*)]
84
85loadsgf games/STS-RV/Class01eProblems/_semeai_C0_008.sgf
8615 analyze_semeai K13 L13
87#? [1 1 (M10|M12)]
88
8916 analyze_semeai L13 K13
90#? [1 0 (H11|H12|J13)]
91
92loadsgf games/STS-RV/Class01eProblems/_semeai_C0_009.sgf
9317 analyze_semeai K13 L13
94#? [1 1 (M10|M11|M12)]
95
9618 analyze_semeai L13 K13
97#? [1 1 (H11|H12|J13)]
98
99loadsgf games/STS-RV/Class01eProblems/_semeai_C0_010.sgf
10019 analyze_semeai J14 H14
101#? [1 1 (.*)]
102
10320 analyze_semeai H14 J14
104#? [0 0 PASS]
105
106loadsgf games/STS-RV/Class01eProblems/_semeai_C0_011.sgf
10721 analyze_semeai J14 H14
108#? [1 1 (G12|G13|G14)]
109
11022 analyze_semeai H14 J14
111#? [1 1 (L10|L12|L13)]
112
113loadsgf games/STS-RV/Class01eProblems/_semeai_C0_012.sgf
11423 analyze_semeai J14 H14
115#? [1 1 (G12|G13|G14)]
116
11724 analyze_semeai H14 J14
118#? [1 1 (L10|L11|L12)]
119
120loadsgf games/STS-RV/Class01eProblems/_semeai_C0_013.sgf
12125 analyze_semeai A10 A11
122#? [1 1 (A12|C12)]
123
12426 analyze_semeai A11 A10
125#? [1 1 (A9|C9)]