diff -N -r -u -X .ignore gnugo-copy/engine/owl.c gnugo/engine/owl.c
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| 910 | 910 | shape_offensive_moves[0].pos = 0; |
| 911 | 911 | |
| 912 | 912 | /* Filter out moves, which fills our eye (and not split it). */ |
| 913 | | if (eyemax_a == 1) { |
| | 913 | if (eyemax_a) { |
| 914 | 914 | int n; |
| 915 | 915 | struct owl_move_data *checked_moves; |
| 916 | 916 | |
diff -N -r -u -X .ignore gnugo-copy/regression/strategy2.tst gnugo/regression/strategy2.tst
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| 162 | 162 | # This is essentially a semeai problem |
| 163 | 163 | loadsgf games/strategy22.sgf |
| 164 | 164 | 80 reg_genmove white |
| 165 | | #? [P4|Q4|Q3|S8] |
| | 165 | #? [P4|Q4|Q3|S8|R6] |
| 166 | 166 | |
| 167 | 167 | # Looks to me like B12 is also effective, although much more |
| 168 | 168 | # complicated. /gf |