| 1 | /* Special board code for Monte Carlo simulations. |
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| 2 | * |
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| 3 | * A liberty edge is the combination of the position of the liberty |
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| 4 | * and the direction to a string given by the index into the delta[] |
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| 5 | * array. A liberty edge at lib with corresponding string in direction |
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| 6 | * delta[dir] is encoded as (lib << 2 | dir). |
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| 7 | * |
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| 8 | * The stones of a string are linked in a cyclic list through the |
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| 9 | * next_stone field, just like the global board does. |
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| 10 | * |
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| 11 | * Likewise the liberty edges corresponding to each string are |
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| 12 | * connected in a doubly linked cyclic list through the |
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| 13 | * previous_liberty_edge and next_liberty_edge fields. |
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| 14 | * |
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| 15 | * The reference stone has to be the same for every stone in a string |
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| 16 | * but it doesn't have to be a predictable one, in contrast to the |
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| 17 | * origin in the global board. The reference stone is the only one |
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| 18 | * which is guaranteed to have a valid pointer to the "first" liberty |
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| 19 | * edge (just an arbitrary element in the circular list). |
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| 20 | */ |
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| 21 | |
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| 22 | |
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| 23 | struct mc_board { |
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| 24 | Intersection board[BOARDSIZE]; |
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| 25 | int board_ko_pos; |
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| 26 | int reference_stone[BOARDMAX]; |
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| 27 | int next_stone[BOARDMAX]; |
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| 28 | int first_liberty_edge[BOARDMAX]; |
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| 29 | int previous_liberty_edge[4 * BOARDMAX]; |
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| 30 | int next_liberty_edge[4 * BOARDMAX]; |
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| 31 | }; |
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| 32 | |
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| 33 | |
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| 34 | /* Add a liberty edge for a string at pos with liberty at lib and |
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| 35 | * direction dir. |
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| 36 | */ |
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| 37 | static void |
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| 38 | mc_add_liberty_edge(struct mc_board *mc, int pos, int lib, int dir) |
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| 39 | { |
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| 40 | int this_liberty_edge = (lib << 2) | dir; |
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| 41 | int reference = mc->reference_stone[pos]; |
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| 42 | int first_liberty_edge = mc->first_liberty_edge[reference]; |
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| 43 | |
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| 44 | gg_assert(lib + delta[dir] == pos); |
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| 45 | |
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| 46 | if (first_liberty_edge) { |
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| 47 | int second_liberty_edge = mc->next_liberty_edge[first_liberty_edge]; |
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| 48 | mc->previous_liberty_edge[this_liberty_edge] = first_liberty_edge; |
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| 49 | mc->next_liberty_edge[this_liberty_edge] = second_liberty_edge; |
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| 50 | mc->next_liberty_edge[first_liberty_edge] = this_liberty_edge; |
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| 51 | mc->previous_liberty_edge[second_liberty_edge] = this_liberty_edge; |
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| 52 | } |
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| 53 | else { |
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| 54 | mc->first_liberty_edge[reference] = this_liberty_edge; |
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| 55 | mc->next_liberty_edge[this_liberty_edge] = this_liberty_edge; |
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| 56 | mc->previous_liberty_edge[this_liberty_edge] = this_liberty_edge; |
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| 57 | } |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | /* Remove a liberty edge for a string at pos with liberty at lib and |
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| 62 | * direction dir. |
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| 63 | */ |
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| 64 | static int |
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| 65 | mc_remove_liberty_edge(struct mc_board *mc, int pos, int lib, int dir) |
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| 66 | { |
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| 67 | int reference = mc->reference_stone[pos]; |
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| 68 | int this_liberty_edge = (lib << 2) | dir; |
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| 69 | int next = mc->next_liberty_edge[this_liberty_edge]; |
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| 70 | int previous = mc->previous_liberty_edge[this_liberty_edge]; |
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| 71 | |
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| 72 | gg_assert(lib + delta[dir] == pos); |
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| 73 | |
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| 74 | if (next == this_liberty_edge) { |
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| 75 | mc->first_liberty_edge[reference] = 0; |
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| 76 | return 0; |
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| 77 | } |
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| 78 | |
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| 79 | mc->next_liberty_edge[previous] = next; |
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| 80 | mc->previous_liberty_edge[next] = previous; |
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| 81 | if (mc->first_liberty_edge[reference] == this_liberty_edge) |
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| 82 | mc->first_liberty_edge[reference] = next; |
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| 83 | |
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| 84 | return next; |
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| 85 | } |
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| 86 | |
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| 87 | |
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| 88 | /* Join the strings at str1 and str2. It is assumed that str1 is a |
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| 89 | * newly placed stone (possibly already joined with other strings) and |
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| 90 | * that the liberty edge corresponding to the liberty at the newly |
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| 91 | * placed stone has not yet been removed. |
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| 92 | */ |
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| 93 | static void |
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| 94 | mc_join_strings(struct mc_board *mc, int str1, int str2) |
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| 95 | { |
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| 96 | int reference = mc->reference_stone[str2]; |
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| 97 | int liberty_edge2 = mc->first_liberty_edge[reference]; |
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| 98 | int liberty_edge1 = mc->first_liberty_edge[mc->reference_stone[str1]]; |
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| 99 | int next1; |
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| 100 | int next2; |
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| 101 | int pos = str1; |
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| 102 | |
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| 103 | /* Update the reference stone for str1. */ |
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| 104 | do { |
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| 105 | mc->reference_stone[pos] = reference; |
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| 106 | pos = mc->next_stone[pos]; |
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| 107 | } while (pos != str1); |
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| 108 | |
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| 109 | /* Switch next_stone pointers to join the strings. */ |
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| 110 | next1 = mc->next_stone[str1]; |
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| 111 | mc->next_stone[str1] = mc->next_stone[str2]; |
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| 112 | mc->next_stone[str2] = next1; |
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| 113 | |
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| 114 | /* Join the circular liberty_edge structures. We know that str2 |
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| 115 | * still has a liberty listed at the newly added stone so |
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| 116 | * liberty_edge2 is guaranteed to be non-zero. |
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| 117 | */ |
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| 118 | if (liberty_edge1 != 0) { |
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| 119 | next1 = mc->next_liberty_edge[liberty_edge1]; |
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| 120 | next2 = mc->next_liberty_edge[liberty_edge2]; |
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| 121 | mc->next_liberty_edge[liberty_edge1] = next2; |
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| 122 | mc->next_liberty_edge[liberty_edge2] = next1; |
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| 123 | mc->previous_liberty_edge[next1] = liberty_edge2; |
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| 124 | mc->previous_liberty_edge[next2] = liberty_edge1; |
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| 125 | } |
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| 126 | } |
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| 127 | |
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| 128 | |
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| 129 | /* Remove the string at str from the board. */ |
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| 130 | static int |
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| 131 | mc_remove_string(struct mc_board *mc, int str) |
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| 132 | { |
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| 133 | int other = OTHER_COLOR(mc->board[str]); |
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| 134 | int pos = str; |
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| 135 | int num_removed_stones = 0; |
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| 136 | int k; |
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| 137 | |
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| 138 | do { |
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| 139 | for (k = 0; k < 4; k++) |
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| 140 | if (mc->board[pos + delta[k]] == other) |
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| 141 | mc_add_liberty_edge(mc, pos + delta[k], pos, k); |
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| 142 | mc->board[pos] = EMPTY; |
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| 143 | num_removed_stones++; |
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| 144 | pos = mc->next_stone[pos]; |
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| 145 | } while (pos != str); |
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| 146 | |
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| 147 | return num_removed_stones; |
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| 148 | } |
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| 149 | |
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| 150 | |
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| 151 | /* Initialize a Monte Carlo board struct from the global board. |
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| 152 | */ |
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| 153 | static void |
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| 154 | mc_init_board_from_global_board(struct mc_board *mc) |
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| 155 | { |
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| 156 | int stones[BOARDMAX]; |
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| 157 | int num_stones; |
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| 158 | int pos; |
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| 159 | int k; |
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| 160 | int r; |
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| 161 | |
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| 162 | memcpy(mc->board, board, sizeof(mc->board)); |
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| 163 | mc->board_ko_pos = board_ko_pos; |
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| 164 | |
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| 165 | /* FIXME: next_stone[] can be copied directly from the global board |
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| 166 | * data structure. |
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| 167 | */ |
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| 168 | memset(mc->next_stone, 0, sizeof(mc->next_stone)); |
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| 169 | for (pos = BOARDMIN; pos < BOARDMAX; pos++) { |
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| 170 | if (IS_STONE(board[pos]) && mc->next_stone[pos] == 0) { |
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| 171 | num_stones = findstones(pos, BOARDMAX, stones); |
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| 172 | mc->first_liberty_edge[pos] = 0; |
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| 173 | for (r = 0; r < num_stones; r++) { |
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| 174 | mc->next_stone[stones[r]] = stones[(r + 1) % num_stones]; |
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| 175 | mc->reference_stone[stones[r]] = pos; |
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| 176 | for (k = 0; k < 4; k++) { |
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| 177 | if (board[stones[r] + delta[k]] == EMPTY) |
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| 178 | mc_add_liberty_edge(mc, stones[r], stones[r] + delta[k], |
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| 179 | (k + 2) % 4); |
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| 180 | } |
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| 181 | } |
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| 182 | } |
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| 183 | } |
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| 184 | } |
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| 185 | |
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| 186 | |
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| 187 | /* Count the number of stones in the string at str. Stop counting if |
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| 188 | * maxstones is reached. |
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| 189 | */ |
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| 190 | static int |
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| 191 | mc_countstones(struct mc_board *mc, int str, int maxstones) |
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| 192 | { |
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| 193 | int stone = str; |
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| 194 | int num_stones = 0; |
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| 195 | do { |
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| 196 | num_stones++; |
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| 197 | stone = mc->next_stone[stone]; |
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| 198 | } while (stone != str && num_stones < maxstones); |
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| 199 | |
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| 200 | return num_stones; |
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| 201 | } |
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| 202 | |
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| 203 | /* Is a move at pos by color suicide? */ |
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| 204 | static int |
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| 205 | mc_is_suicide(struct mc_board *mc, int pos, int color) |
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| 206 | { |
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| 207 | int k; |
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| 208 | |
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| 209 | if (mc->board[SOUTH(pos)] == EMPTY |
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| 210 | || mc->board[WEST(pos)] == EMPTY |
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| 211 | || mc->board[NORTH(pos)] == EMPTY |
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| 212 | || mc->board[EAST(pos)] == EMPTY) |
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| 213 | return 0; |
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| 214 | |
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| 215 | for (k = 0; k < 4; k++) { |
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| 216 | int first_liberty_edge; |
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| 217 | int liberty_edge; |
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| 218 | int additional_liberty = 0; |
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| 219 | if (!ON_BOARD(pos + delta[k])) |
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| 220 | continue; |
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| 221 | |
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| 222 | first_liberty_edge = (pos << 2) | k; |
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| 223 | liberty_edge = mc->next_liberty_edge[first_liberty_edge]; |
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| 224 | while (liberty_edge != first_liberty_edge) { |
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| 225 | if ((liberty_edge >> 2) != pos) { |
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| 226 | additional_liberty = 1; |
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| 227 | break; |
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| 228 | } |
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| 229 | liberty_edge = mc->next_liberty_edge[liberty_edge]; |
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| 230 | } |
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| 231 | |
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| 232 | if ((mc->board[pos + delta[k]] != color) ^ additional_liberty) |
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| 233 | return 0; |
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| 234 | } |
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| 235 | |
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| 236 | return 1; |
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| 237 | } |
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| 238 | |
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| 239 | |
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| 240 | /* Is a move at pos by color legal? */ |
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| 241 | static int |
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| 242 | mc_is_legal(struct mc_board *mc, int pos, int color) |
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| 243 | { |
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| 244 | if (pos == PASS_MOVE) |
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| 245 | return 1; |
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| 246 | |
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| 247 | if (mc->board[pos] != EMPTY) |
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| 248 | return 0; |
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| 249 | |
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| 250 | if (pos == mc->board_ko_pos) { |
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| 251 | if (mc->board[WEST(pos)] == OTHER_COLOR(color) |
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| 252 | || mc->board[EAST(pos)] == OTHER_COLOR(color)) { |
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| 253 | return 0; |
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| 254 | } |
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| 255 | } |
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| 256 | |
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| 257 | return !mc_is_suicide(mc, pos, color); |
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| 258 | } |
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| 259 | |
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| 260 | |
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| 261 | /* Is the string at str in atari? Always place one liberty of the |
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| 262 | * string in lib, unless it's a null pointer. |
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| 263 | */ |
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| 264 | static int |
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| 265 | mc_is_in_atari(struct mc_board *mc, int str, int *lib) |
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| 266 | { |
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| 267 | int reference = mc->reference_stone[str]; |
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| 268 | int first_liberty_edge = mc->first_liberty_edge[reference]; |
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| 269 | int liberty = first_liberty_edge >> 2; |
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| 270 | int liberty_edge = mc->next_liberty_edge[first_liberty_edge]; |
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| 271 | if (lib) |
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| 272 | *lib = liberty; |
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| 273 | while (liberty_edge != first_liberty_edge) { |
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| 274 | if ((liberty_edge >> 2) != liberty) |
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| 275 | return 0; |
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| 276 | liberty_edge = mc->next_liberty_edge[liberty_edge]; |
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| 277 | } |
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| 278 | |
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| 279 | return 1; |
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| 280 | } |
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| 281 | |
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| 282 | |
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| 283 | /* Is a move at pos by color a self atari? */ |
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| 284 | static int |
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| 285 | mc_is_self_atari(struct mc_board *mc, int pos, int color) |
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| 286 | { |
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| 287 | int k; |
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| 288 | int captured = NO_MOVE; |
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| 289 | int liberty = NO_MOVE; |
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| 290 | int reference; |
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| 291 | int other; |
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| 292 | |
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| 293 | /* Quick test which is often effective. */ |
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| 294 | if (((mc->board[SOUTH(pos)] == EMPTY) |
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| 295 | + (mc->board[WEST(pos)] == EMPTY) |
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| 296 | + (mc->board[NORTH(pos)] == EMPTY) |
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| 297 | + (mc->board[EAST(pos)] == EMPTY)) > 1) |
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| 298 | return 0; |
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| 299 | |
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| 300 | /* Otherwise look closer. */ |
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| 301 | for (k = 0; k < 4; k++) { |
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| 302 | int first_liberty_edge; |
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| 303 | int liberty_edge; |
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| 304 | int additional_liberty = 0; |
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| 305 | int pos2 = pos + delta[k]; |
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| 306 | if (mc->board[pos2] == EMPTY) { |
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| 307 | if (pos2 != liberty) { |
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| 308 | if (liberty != NO_MOVE) |
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| 309 | return 0; |
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| 310 | else |
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| 311 | liberty = pos2; |
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| 312 | } |
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| 313 | } |
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| 314 | else if (IS_STONE(mc->board[pos2])) { |
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| 315 | first_liberty_edge = (pos << 2) | k; |
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| 316 | liberty_edge = mc->next_liberty_edge[first_liberty_edge]; |
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| 317 | while (liberty_edge != first_liberty_edge) { |
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| 318 | int lib = liberty_edge >> 2; |
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| 319 | if (lib != pos) { |
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| 320 | additional_liberty = 1; |
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| 321 | if (mc->board[pos2] == color) { |
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| 322 | if (lib != liberty) { |
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| 323 | if (liberty != NO_MOVE) |
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| 324 | return 0; |
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| 325 | else |
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| 326 | liberty = lib; |
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| 327 | } |
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| 328 | } |
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| 329 | else |
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| 330 | break; |
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| 331 | } |
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| 332 | liberty_edge = mc->next_liberty_edge[liberty_edge]; |
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| 333 | } |
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| 334 | |
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| 335 | if (mc->board[pos2] != color && additional_liberty == 0) { |
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| 336 | captured = pos2; |
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| 337 | if (pos2 != liberty) { |
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| 338 | if (liberty != NO_MOVE) |
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| 339 | return 0; |
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| 340 | else |
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| 341 | liberty = pos2; |
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| 342 | } |
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| 343 | } |
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| 344 | } |
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| 345 | } |
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| 346 | |
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| 347 | if (liberty == NO_MOVE || captured == NO_MOVE) |
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| 348 | return 1; |
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| 349 | |
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| 350 | /* Now only the difficult case remains where there was no adjacent |
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| 351 | * empty stone, no adjacent friendly stone with an extra liberty, |
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| 352 | * and exactly one neighbor was captured. Then the question is |
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| 353 | * whether the capture produced a second liberty elsewhere. |
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| 354 | */ |
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| 355 | reference = mc->reference_stone[captured]; |
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| 356 | other = OTHER_COLOR(color); |
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| 357 | for (k = 0; k < 4; k++) { |
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| 358 | if (board[pos + delta[k]] == color) { |
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| 359 | int stone = pos + delta[k]; |
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| 360 | do { |
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| 361 | int m; |
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| 362 | for (m = 0; m < 4; m++) { |
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| 363 | int pos2 = stone + delta[m]; |
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| 364 | if (board[pos2] == other |
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| 365 | && pos2 != captured |
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| 366 | && mc->reference_stone[pos2] == reference) |
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| 367 | return 0; |
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| 368 | } |
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| 369 | stone = mc->next_stone[stone]; |
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| 370 | } while (stone != pos + delta[k]); |
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| 371 | } |
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| 372 | } |
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| 373 | |
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| 374 | return 1; |
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| 375 | } |
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| 376 | |
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| 377 | |
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| 378 | /* Play the move at pos by color. */ |
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| 379 | static int |
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| 380 | mc_play_move(struct mc_board *mc, int pos, int color) |
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| 381 | { |
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| 382 | int k; |
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| 383 | int captured_stones = 0; |
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| 384 | int num_direct_liberties = 0; |
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| 385 | |
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| 386 | if (pos == PASS_MOVE) { |
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| 387 | mc->board_ko_pos = NO_MOVE; |
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| 388 | return 1; |
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| 389 | } |
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| 390 | |
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| 391 | /* The move must not be the ko point. */ |
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| 392 | if (pos == mc->board_ko_pos) { |
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| 393 | if (mc->board[WEST(pos)] == OTHER_COLOR(color) |
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| 394 | || mc->board[EAST(pos)] == OTHER_COLOR(color)) { |
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| 395 | return 0; |
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| 396 | } |
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| 397 | } |
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| 398 | |
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| 399 | /* Test for suicide. */ |
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| 400 | if (mc_is_suicide(mc, pos, color)) |
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| 401 | return 0; |
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| 402 | |
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| 403 | mc->board_ko_pos = NO_MOVE; |
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| 404 | |
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| 405 | mc->board[pos] = color; |
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| 406 | mc->next_stone[pos] = pos; |
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| 407 | mc->reference_stone[pos] = pos; |
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| 408 | mc->first_liberty_edge[pos] = 0; |
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| 409 | |
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| 410 | for (k = 0; k < 4; k++) { |
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| 411 | int pos2 = pos + delta[k]; |
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| 412 | if (mc->board[pos2] == EMPTY) { |
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| 413 | mc_add_liberty_edge(mc, pos, pos2, (k + 2) % 4); |
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| 414 | num_direct_liberties++; |
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| 415 | } |
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| 416 | } |
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| 417 | |
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| 418 | for (k = 0; k < 4; k++) { |
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| 419 | int pos2 = pos + delta[k]; |
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| 420 | if (mc->board[pos2] == OTHER_COLOR(color)) { |
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| 421 | if (mc_remove_liberty_edge(mc, pos2, pos, k) == 0) |
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| 422 | captured_stones += mc_remove_string(mc, pos2); |
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| 423 | } |
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| 424 | else if (mc->board[pos2] == color) { |
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| 425 | if (mc->reference_stone[pos] != mc->reference_stone[pos2]) |
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| 426 | mc_join_strings(mc, pos, pos2); |
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| 427 | mc_remove_liberty_edge(mc, pos2, pos, k); |
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| 428 | } |
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| 429 | } |
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| 430 | |
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| 431 | if (captured_stones == 1 |
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| 432 | && mc->next_stone[pos] == pos |
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| 433 | && num_direct_liberties == 0) |
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| 434 | mc->board_ko_pos = mc->first_liberty_edge[pos] >> 2; |
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| 435 | |
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| 436 | return 1; |
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| 437 | } |
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